Runeword
Rift
HelKoLemGul
- Sockets
- 4
- Required level
- 53
- Item types
- Polearms, Scepters
- Ladder
- All modes
Properties
- 20% Chance To Cast Level 16 Tornado On Striking
- 16% Chance To Cast Level 21 Frozen Orb On Attack
- 20% Bonus To Attack Rating
- Adds 160-250 Magic Damage
- Adds 60-180 Fire Damage
- +5-10 To All Stats (varies)
- +10 To Dexterity
- 38% Damage Taken Goes To Mana
- 75% Extra Gold From Monsters
- Level 15 Iron Maiden (40 Charges)
- Requirements -20%
Who uses Rift
Rift is a runeword for polearms and scepters that focuses entirely on elemental and magic damage rather than physical damage. It grants chances to cast Tornado and Frozen Orb on attack, which can create chaotic battlefield effects. The added magic and fire damage help against physical immunes. It also provides attack rating and a small boost to all stats and dexterity. Because it lacks enhanced damage, it is not a primary weapon for most melee builds, but it is the cornerstone of the Riftsin build, which relies on fast attacks to trigger the spell procs. It is an entertaining and situational choice.
FAQ
- What runes make Rift?
- Hel, Ko, Lem, Gul in that order, in a 4-socket item.
- What items can Rift be made in?
- Polearms, Scepters.
- Is Rift ladder only?
- No, it can be made in any game mode.
Introduced in patch 1.10 (ladder). Names and numbers compiled from the Diablo Wiki (CC BY-SA 3.0); sources: fandom-runewords. Last verified patch 3.3, 2026-09-12.